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Designing Games by Tynan Sylvester; 9781449337933

Designing Games

By Tynan Sylvester

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Description

Designing Games by Tynan Sylvester is a profound exploration into the intricate world of game development. This insightful guide delves into the creative and technical processes that underpin successful game design, offering a blend of theory and practical advice that resonates with both aspiring and seasoned developers.

The Story

Through a series of compelling examples and thoughtful analyses, Sylvester articulates the core principles that govern engaging gameplay. He highlights the importance of player experience and emotional engagement, examining how design choices can lead to memorable and meaningful interactions within the game world. The book is structured to guide readers through the game design process, from initial concept to final execution, emphasising the iterative nature of creating immersive experiences.

Why Readers Love It

  • In-depth Insights: Sylvester provides a wealth of knowledge on how to balance mechanics, narrative, and aesthetics.
  • Practical Techniques: The book includes practical exercises and case studies that help readers apply concepts to their projects.
  • Engaging Writing Style: Sylvester's approachable prose makes complex ideas accessible, encouraging readers to think critically about their designs.

Perfect For

This book is ideal for game designers, students of game development, and anyone intrigued by the art of making games. Whether you are looking to enhance your current projects or simply wish to understand the intricacies of game design, Designing Games serves as a valuable resource. Readers who enjoyed Sylvester's other works, such as Game Development Essentials, will find this book to be a significant addition to their library.

Specifications

Format: Paperback / softback
Dimensions: 157 mm × 229 mm × 22 mm
Pages: 250
Publisher: O'Reilly Media
ISBN: 9781449337933

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