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Works of Game by Sharp, John; 9780262029070

Works of Game

By Sharp, John

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Description

Works of Game delves into the intricate relationship between games and art, showcasing how both gamemakers and artists collaborate to create innovative game-based artworks. This exploration reveals the historical intersections of these two realms, tracing their evolution from the early twentieth century to contemporary practices.

The Story

Throughout the book, John Sharp examines iconic examples of this fusion, such as the Surrealists' use of Exquisite Corpse, Duchamp's chess obsession, and the avant-garde spirit of Fluxus with their event scores and boxes. Sharp highlights how these historical moments have influenced modern creators, leading to a rich tapestry of artistic expression that blurs the lines between play and artistic intention.

Themes

The themes of Works of Game revolve around creativity, interactivity, and the evolving definitions of art. Sharp argues that the act of play is not merely a diversion but a profound form of artistic expression that invites audience participation and engagement. This book encourages readers to reconsider preconceived notions of what art can be and how games can function as a medium for profound artistic exploration.

Why Readers Love It

  • Insightful analysis of the historical context of games and art.
  • Thought-provoking discussions that challenge traditional definitions of art.
  • Richly illustrated with examples that enhance understanding.

Perfect For

This book is an essential read for artists, game developers, and anyone interested in the intersection of creative practices. It will resonate with those who have enjoyed other works by John Sharp, as he continues to push the boundaries of contemporary art discourse.

Specifications

Format: Hardback
Dimensions: 210 mm × 145 mm × 18 mm
Pages: 160
Publisher: MIT Press Ltd
ISBN: 9780262029070

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